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Shendelzare the Vengeful Spirit

Vengeful Spirit - StatsEdit

Strenght : 18 + 2.6

Agility : 27 + 2.8

Inteligence : 15 + 1.75

Armor : 3.78

Damage : 39-53

BAT : 1.7

Movement Speed : 295

Sight Range : 1800/800

Attack Range : 400 (Projectile Speed : 1500)

AbilitiesEdit

MAGIC MISSILEEdit

Fires a magic missile at an enemy unit, stunning and dealing damage.

Target Unit (Enemy), Magic Damage

Range : 500

Stun Duration : 2/2.2/2.4/2.6

Damage : 100/175/250/325

Cooldown : 10

Manacost : 70

A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance.


COMMAND AURAEdit

Vengeful Spirit's presence increases the physical damage of nearby friendly units and increases her night vision.

Passive, Aura

Radius : 800

Damage Bonus : 12/24/36/48

Night Vision Bonus : 200/400/600/800

Altrough they may not share her undying passion for revenge, allies do draw on her danaticiism in combat.


WAVE OF TERROREdit

Vengeful Spirit lets loose a wicked cry, weaking the armor of enemies and giving vision of the path ahead.

Target Point (Ground), HP Removal damage

Range : 1400

Radis : 300

Debuff Duration : 20

Damage : 30/50/70/90

Armor Reduction : 3/4/5/6

Cooldown : 15

Manacost : 40

Shendel's haunting voice hints at her approaching vindication.


NETHER SWAPEdit

Instantaneously swaps positions with a target Hero, friend or enemy.

Target Unit (Enemy)

Range : 700/950/1200

Cooldown : 45

Manacost : 100/150/200

Aghanim's Scepter Upgrade : Decreases cooldown, and allows swapping of non-hero unis.

Cooldown : 10

Martydrom is a small prize to pay for vengeance.

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